overlay_cuda

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overlay_cuda

Alex-5
We have overlay, overlay_qsv, overlay_opencl filters but don't have overlay_cuda for speed up transcoding videos on nvidia GPU only. Using sw overlay filter is slow down the transcoding because frames copied between CPU and GPU ram. Can You implement overlay_cuda filter, please?
Alex
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Re: overlay_cuda

Paul B Mahol
No.

On 11/7/19, Alex <[hidden email]> wrote:

> We have overlay, overlay_qsv, overlay_opencl filters but don't have
> overlay_cuda for speed up transcoding videos on nvidia GPU only. Using sw
> overlay filter is slow down the transcoding because frames copied between
> CPU and GPU ram. Can You implement overlay_cuda filter, please?
> Alex
> _______________________________________________
> ffmpeg-user mailing list
> [hidden email]
> https://ffmpeg.org/mailman/listinfo/ffmpeg-user
>
> To unsubscribe, visit link above, or email
> [hidden email] with subject "unsubscribe".
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Re: overlay_cuda

JackDesBwa
2019-11-07 22:39, Paul B Mahol :

> No.
>

Nice top-posted answer, clear, concise, but totally empty of meaning. :-/

Do you realize that in mailing-list you are interacting with humans ?
Such answer, as well as the one you gave recently for the color
specification bug (that I was sarcastic about in my answer), are perhaps
acceptable for dictators and assholes, but certainly not in sane social
interactions with human beings.
A concise rational is the absolute minimum IMHO.

By the way Alex, ffmpeg developers are volunteers human beings, not slaves
that develop what you might need. It is a tremendous money-equivalent job
you asked to do for free (well, actually whatever the feature, most people
find it very pricey when they discover the true price it costs).
However, I am almost sure that if you develop such filter (or pay a
freelance to do so) and propose it to the community, it will be reviewed
and integrated in the software if well designed.

JackDesBwa
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Re: overlay_cuda

Alex-5
Hi!
Thanks for answering. How much,  do you think it will be cost to develop overlay_cuda filter if we already have scale_npp, etc (cuda) filter for quick start?

8 ноября 2019, 16:41:35, от "JackDesBwa" < [hidden email] >:

2019-11-07 22:39, Paul B Mahol :

> No.
>

Nice top-posted answer, clear, concise, but totally empty of meaning. :-/

Do you realize that in mailing-list you are interacting with humans ?
Such answer, as well as the one you gave recently for the color
specification bug (that I was sarcastic about in my answer), are perhaps
acceptable for dictators and assholes, but certainly not in sane social
interactions with human beings.
A concise rational is the absolute minimum IMHO.

By the way Alex, ffmpeg developers are volunteers human beings, not slaves
that develop what you might need. It is a tremendous money-equivalent job
you asked to do for free (well, actually whatever the feature, most people
find it very pricey when they discover the true price it costs).
However, I am almost sure that if you develop such filter (or pay a
freelance to do so) and propose it to the community, it will be reviewed
and integrated in the software if well designed.

JackDesBwa
_______________________________________________
ffmpeg-user mailing list
[hidden email]
https://ffmpeg.org/mailman/listinfo/ffmpeg-user

To unsubscribe, visit link above, or email
[hidden email] with subject "unsubscribe".
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Re: overlay_cuda

JackDesBwa
2019-11-08 16:27, Alex <[hidden email]>:
> Thanks for answering. How much,  do you think it will be cost to develop overlay_cuda filter if we already have scale_npp, etc (cuda) filter for quick start?

As user only, I have no idea of the complexity of the task, and it
depends on the rate of the freelance you hire.
You first have to find some freelance (I know there exists platforms
but never used one, neither know a name of one) who has the abilities
to work on such project (which sounds not trivial, expect several days
because of environment setup, build times and tests in addition to the
implementation itself), and discuss with this person the price.
Depending of the developer you manage to find and their abilities and
experience, it might charge more or less and take more or less time.

I am afraid I could not help more here, I do not have experience in this domain.

JackDesBwa
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Re: overlay_cuda

Alex-5
Ok, thanks for answering.If any one read this email and want to create overlay_cuda filter then contact me please ([hidden email]), and I can pay for it!
Alex

--- Исходное сообщение ---
От кого: "JackDesBwa" <[hidden email]>
Дата: 8 ноября 2019, 18:12:33

2019-11-08 16:27, Alex <[hidden email]>:
> Thanks for answering. How much,  do you think it will be cost to develop overlay_cuda filter if we already have scale_npp, etc (cuda) filter for quick start?

As user only, I have no idea of the complexity of the task, and it
depends on the rate of the freelance you hire.
You first have to find some freelance (I know there exists platforms
but never used one, neither know a name of one) who has the abilities
to work on such project (which sounds not trivial, expect several days
because of environment setup, build times and tests in addition to the
implementation itself), and discuss with this person the price.
Depending of the developer you manage to find and their abilities and
experience, it might charge more or less and take more or less time.

I am afraid I could not help more here, I do not have experience in this domain.

JackDesBwa
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ffmpeg-user mailing list
[hidden email]
https://ffmpeg.org/mailman/listinfo/ffmpeg-user

To unsubscribe, visit link above, or email
[hidden email] with subject "unsubscribe".
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