Am 04.02.2020 um 11:53 schrieb Paul B Mahol:
> On 2/3/20, Michael Koch <[hidden email]> wrote:
>> Is it correct that the "displace" filter allows only displacements in
>> the [-128 ... +127] range?
> It works only with 8bit pixel formats, so yes.
> Locally I have warp filter, which works by specifying 2D warp points
> for distortion, thus not needing to use slow and cumbersome geq