Blender animation: , replaceing part of an animation with another one
rendering an animation with Blender is a time consuming task - at
least with "normal" hardware.
And refining the animation means doing the above quite often until
To save time I would like to do the following:
Render the complete animation once.
Check the result
Pinpoint parts with problems
Correct those problems
Rerender only the according part of the animation
And finally replace the corresponding part of the complete animation with
the corrected pary (both given by start and end frame).
How can I do the "last step" with ffmpeg while preserving as much of
the quality as possible in a compact command.
I do not fear the commandline and I am using ffmpeg on Linux.
At this stage the animation has no audio.
ffprobe says about the animation video: